During the Blitz in London in World War II, an extraordinary phenomenon emerged that revealed something profound about human nature. Some men who had been in chronic catatonic states in mental hospitals revived and instinctively volunteered as ambulance drivers to help the bomb-stricken residents. Their deep need to contribute and feel useful in a crisis gave them a sense of purpose, something that neither medication nor electroshock therapy had managed to provide. This reflects the profound human need for purpose. But do men, masculinity, and fathers still hold an indispensable place in today's society? Yours truly, with an imperative confidence, can answer in the affirmative.
We face an uncertain future, with escalating conflicts both beyond and within our borders, driven by greed, biased mass media, war-promoting lobbyists, and weak politicians. For the first time in modern history, Sweden sees a renewed need for masculinity and stable fathers. The evolutionary role now encompasses not only hunting and defense skills but also the ability to rebuild civilization with deeper insights that have been lost in this era.
The fundamental role that all men carry within their genes since they were fetuses in the womb has been mocked, scorned, and questioned at absurd levels within the establishment. Many young men in the Western world are asking themselves why they should sacrifice their lives, or even make an effort, for a country whose state ideology is marked by misandry and post-Marxist theories – a society that labels their natural tendencies as "toxic". However, these traditional instincts are essential in determining whether humanity will be reduced to passive slaves under a globalist rule, or if we can rekindle the vital life force and human essence within us.
Friedrich Nietzsche's "will to power" (Wille zur Macht) describes the inner drive in all living beings – a desire to grow, overcome obstacles, and assert one's strength. In contrast to Arthur Schopenhauer's "will to live" (Wille zum Leben), which centers on avoiding suffering and survival, we aspire to something beyond mere survival – we want to create something meaningful. The will to power is about shaping one’s life, overcoming weaknesses, and creating new values. This force is not only about physical strength but also a drive to develop oneself and become the best version of oneself – through creativity, self-improvement, and taking control of one’s destiny.
Video games offer many men a substitute for their evolutionary role to compete, strive, fight, and seek status – experiences they should otherwise have in a healthy society. These substitutes also appear in the forms of pornography to satisfy sexual desire, social media to fill interpersonal emptiness, and substances like alcohol to numb the senses. A society where men and women live in harmony and balance would not need these artificial substitutes.
Being a man and a father is not merely a biological coincidence; these are honorable titles that require work, commitment, and responsibility. The two most fundamental characteristics of a man should be integrity and responsibility. Showing true backbone – that is, having the character to stand up for oneself and what one believes in – is not possible without simultaneously having integrity.
Our common human history moves in cycles. After darkness comes light, and generations also follow this cyclical evolution. We are now in an era of superficiality, identity crisis and existential emptiness – but perhaps this is the beginning of a necessary change. According to former KGB agent Yuri Bezmenov, it usually takes several generations for brainwashing to subside. The disillusioned of Generation Z, and their successors Generation Alpha, are at the tipping point of this metamorphosis when the need for stable fathers is greatest, to act as pillars through the tumultuous process.
In ancient Greekcity-states such as Sparta, phalanxes were used as battle formations. Historians such as Plutarch and Thucydides describe these formations as rows of warriors with their shields close together. The strongest stood at the front to take the first blow, while the younger and more inexperienced stood in the middle, and the older veterans behind, ready to push the younger ones forward. This structure is a clear example of inter-generational courage and responsibility – a support where the strongest carry the weakest, and the experienced guide the inexperienced. A powerful symbol of how masculinity can act as a protective wall for society.
It is also important to emphasize to young women that there are bad men in the world, but above all, the greatest protection they have against these is strong men. Masculinity must be encouraged, not suppressed, to create a secure future for both men and women. Courage, loyalty, and the willingness to protect are qualities we must value highly. Mothers, women, and girls have an important responsibility to encourage these qualities in their sons, brothers, and partners – for their own sake and for the benefit of society.
In light of this tribute, readers are invited to get acquainted with the Norwegian band Wardruna and the music video for the song 'Lyfjaberg'. This is to find peace on Father's Day and to reflect on the values and burdens that our fathers carry on their shoulders. Let us honor the men who take on the responsibility of being role models, protectors, and guides.
Why do we embrace these roles with enthusiasm? Because we are sons, brothers, and fathers.
Carl Lidberg
Father's Day is celebrated on the second Sunday of November in many Northern European countries, including Sweden, Norway, Finland, Estonia and Iceland.
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Halloween – from Celtic harvest festival to pop culture
Halloween has its roots deep in Irish tradition from 2,000 years ago, where people honored dead ancestors with food and fires, and protected themselves from spirits with masks and carved turnips. Today, the holiday is dominated by consumer frenzy – but behind the modern hype lies a fascinating (ghost) story about the transformation from pagan ritual and its connection to the church's holy days.
Halloween has a very old origin, and many historians agree that it stems from an area that today is Ireland and parts of Great Britain – where the Celts settled. Ireland, unlike many other countries, has written sources dating back to the 8th century, which provide evidence that it was there the Halloween traditions began, according to ISOF.
The Celts were an Indo-European people who during the Iron Age spread across large parts of western and northwestern Europe, and even beyond. They worshiped many gods, and rituals, traditions, and ceremonies were central to their society.
Since the Celts largely lived in an agricultural society, harvest time was naturally very important. They divided the year into two halves – a light and a dark. Samhain, meaning "summer’s end", occurred when the harvest season was over and the dark half began – said to be on November 1. It was time to bring in the harvest, slaughter animals, and prepare for winter.
During Samhain, people gave thanks for the year’s harvest and sacrificed part of it to the gods or other beings for protection during the coming winter. Sometimes animals were also sacrificed.
Fire was an important element in Samhain. Photo: Ýlona María Rybka/Unsplash
This festival also marked the Celtic New Year, so there were festivities and games as well. Usually, it was celebrated for three days – from October 31 to November 2, according to Historiens Värld.
The night before Samhain – October 31 – was believed to be filled with witchcraft, when the veil between the spirit world and the human world was thin. Thus, the dead could return to earth and walk among the living. It was believed that the spirits of ancestors would return home, so people set a place at the table and offered food for them.
Fires were a very important part of Celtic tradition. To purify and protect the community, a large communal bonfire was lit in a sacred place. Bones from slaughtered animals were often burned as offerings to the spirits, and the fire was said to help the dead find their way home again.
One tradition was to let the household fire die out and then relight it from the communal bonfire – believed to offer protection during the winter.
Protection from evil forces
Because the veil between worlds was believed to be thin, people sought protection from evil spirits – not only ancestral ghosts wandered in the dark. One of the most feared beings was Aos Sí, also called the fairies, considered guardians of nature. They were often connected to certain places like trees, stones, and hills – and it was important not to disturb their homes.
During Samhain, their presence was stronger, and offerings of food and drink were made to them. These beings could be both protective and dangerous – kidnapping people if not appeased with offerings or if disturbed.
Samhain celebration in Scotland in 2020. Photo: Robin Canfield/Unsplash
To protect themselves from evil spirits, people dressed up in frightening masks and costumes to scare or confuse the spirits. The costumes acted as camouflage so the spirits would think one of their own was among them. In some places, people even smeared themselves with ashes from the Samhain fire for extra protection.
The arrival of Christianity
In the 5th century, parts of the British Isles began to Christianize, and the Church sought to transform the Celts’ pagan traditions. Rather than abolishing them, historians believe the Church “Christianized” them in the 8th century by moving All Saints’ Day from May to November 1. This made October 31 All Hallows’ Eve – later shortened to Halloween. This is debated, however ȓ another explanation is that Pope Gregory III consecrated a chapel in St. Peter’s Basilica to all saints on November 1.
Differences between the holidays
Around the year 998, the Roman Catholic Church introduced another November holiday – All Souls’ Day – on November 2. There is also All Saints’ Day, which can be confusing, especially in Sweden.
Halloween always falls on October 31 and originally had no church connection, but because All Saints’ Day was moved, it gained a nominally religious link – All Hallows’ Eve. Today, though, it is a secular celebration outside the church.
Photo: Nikola Johnny Mirkovic/Unsplash
In Sweden, All Saints’ Day is observed on the first Saturday between October 31 and November 6 – a public holiday intended to honor saints and martyrs. It is also the day when Swedes light candles on graves and remember their dead.
November 1 is All Saints’ Day in the Catholic sense (in Sweden it differs), and November 2 is All Souls’ Day, when Catholics pray for all departed souls. The Church of Sweden celebrates All Souls’ Day the Sunday after All Saints’ Day – a practice introduced in 1983 and officially named in 2003.
“Fight evil with evil”
Though these days overlap in theme – death and remembrance – they serve different purposes. Halloween is often criticized for being commercial or disrespectful because of its proximity to All Saints’ Day, but it fulfills a different cultural role.
As one Swedish woman, born in 1969, said according to ISOF:
"Halloween is a fun holiday when you’re allowed to wear costumes and party. It’s liberating to dress up in the dark and act scary. The theme of horror is good – fight evil with evil. Joking about horrors has a function in a world full of fear and the unknown. All Saints’ weekend is something else – it’s when you honor and remember your dead and light candles at graves. I celebrate both".
From Ireland to North America
Despite the Church’s influence, old Samhain traditions continued in Britain and Ireland. In the 1700s, young men dressed in animal hides or masks, painted their faces, and went from house to house singing or reciting verses – expecting food in return.
Pranks were also common – such as blocking chimneys or moving farmers’ horses.
During the Irish famine of the 1800s, many emigrated to North America, bringing their Samhain customs. These merged with other harvest and death traditions, including those of Native Americans and Mexican immigrants celebrating Día de los Muertos (Day of the Dead).
A traditional Irish Halloween mask from the early 1900s, displayed at the Museum of Country Life in Ireland. Photo: rannṗáirtí anaiṫnid/CC BY-SA 3.0
Even though it can be said, in simple terms, that it was the influence of the Irish that created the American Halloween traditions, that’s not entirely true. For example, the Indigenous peoples of North America also had harvest festivals and beliefs related to the dead.
Other cultures, too, have had similar traditions surrounding harvest celebrations, belief in magic and spirits, and various festivities around that time of year – all of which likely contributed to today’s Halloween customs through the waves of immigration to North America.
In Mexico, for instance, there is Día de los Muertos, the Day of the Dead, celebrated on November 1–2. It is a major religious holiday dedicated to honoring and remembering the deceased. Mexican immigrants also began arriving in North America during the 19th century, and their traditions likely influenced American customs as well.
Día de los Muertos in Albuquerque, USA, 2011. Photo: Larry Lamsa/CC BY 2.0
Halloween celebrations were likely influenced by Guy Fawkes Night, which is held on November 5 to commemorate the failure of the Gunpowder Plot in Britain. The holiday is reminiscent of the Swedish Walpurgis Night (Valborg), with large bonfires – but with an effigy placed on top.
Guy Fawkes was an English Catholic who, in 1605, attempted to blow up the British Parliament and assassinate King James I. He was caught with the explosives and executed. His name lives on through the tradition of burning a straw effigy representing him on the bonfires.
As society developed in the United States and Canada, superstition gradually declined, and with it the need to perform traditions rooted in such beliefs. During the first half of the 20th century, Halloween began to evolve into a more festive holiday.
The first Halloween parades took place during the 1920s, though not without issues. People often complained about “the Halloween problem,” as the parades were frequently associated with fighting and drunkenness. At the same time, however, the celebration continued to develop and eventually became more child-oriented.
Halloween party in Pittsburgh, Pennsylvania, USA, 1925. Photo: Unseen Histories/Unsplash
During World War II, conditions became so bad in some areas that Halloween celebrations were banned altogether. However, the holiday regained momentum during the baby boom of the 1950s. It increasingly became a children’s holiday, while also becoming heavily commercialized. Costumes and decorations began to be mass-produced, and the range of costumes expanded from traditional supernatural beings to pop culture characters, and later even internet phenomena.
Stingy Jack
The traditional Halloween pumpkin is also believed to have its origins in the British Isles. As early as the time of Samhain, people carved faces into various vegetables and placed candles inside – part of an effort to scare away evil spirits. Pumpkins, however, were not used; instead, people carved root vegetables such as turnips, rutabagas, or swedes.
The English term Jack O’Lantern, which is what Halloween pumpkins are called mainly in the US, has been used since the 1500s, though not originally for carved vegetables. In eastern England, the term referred to will-o’-the-wisps – the mysterious lights often seen over marshes.
There are also several origin stories behind the orange pumpkin figure. One Irish legend tells of a blacksmith called "Stingy Jack", according to Irish Myths. Jack had lived a life of trickery and deceit, and one evening he met the Devil, who had come to claim his soul as punishment. Jack asked the Devil for one last drink, and when it came time to pay the bill, he tricked the Devil into turning himself into a coin so they could settle the tab.
A traditional Irish turnip Jack-o'-Lantern from the early 1900s compared to a modern Halloween pumpkin. Montage. Photo: rannṗáirtí anaiṫnid, David Trinks/CC BY-SA 3.0
The Devil agreed to Jack’s proposal, but when he did as he was told, Jack slipped the coin into his pocket. To the Devil’s great annoyance, there was a silver cross in the pocket, which prevented him from returning to his original form. Jack then released the Devil in exchange for a promise – that the Devil would let him live for one more year, and that when he eventually died, he would not go to hell.
A year later, the Devil returned, but Jack tricked him again. He convinced the Devil to climb up a tree, and once he was up there, Jack carved a cross into the trunk, trapping him. Jack and the Devil made another deal – this time, Jack would be allowed to live for ten more years. The Devil accepted and was set free.
When Jack died ten years later, the Devil kept his word and refused him entry to hell. But since Jack was also not allowed into heaven, he was condemned to wander in eternal darkness on earth. Feeling a little pity for him, the Devil threw him a glowing coal from hell to light his way. Jack then carved out a turnip and placed the coal inside it. From this comes the English name for Halloween pumpkins: Jack O’Lantern.
This type of legend or folktale is very old and has circulated in many versions across different cultures. In Sweden, for instance, there is a similar story known as “The Blacksmith and the Devil".
The traditions surrounding Samhain continued in Ireland, as did the carving of turnips. This custom is believed to have traveled with Irish emigrants to the United States. In America, however, turnips were difficult to grow, so they were replaced by the now-popular pumpkin.
Today, the pumpkin has become a symbol of Halloween, but also of the harvest season and particularly the transition into autumn.
Trick or Treat
The now-classic phrase “Trick or Treat” is believed to have several origins, the oldest being a tradition called "guising". This practice is said to have roots in Samhain, though it is mainly documented from the 1500s. In Scotland and Ireland, children dressed up to protect themselves from evil spirits and then went door to door asking for treats.
Unlike today’s "trick or treat", however, children were not expected to play pranks – instead, they would perform a song or recite a poem to earn their reward.
In England and Wales, similar customs existed. Poor people would go house to house around All Saints’ Day, asking for “soul cakes” in exchange for prayers for the dead. A soul cake, or själakaka in Swedish, was a small round cake often spiced with cinnamon or other flavorings.
This was part of Christian observances that began around the 1500s and continued up to the 1800s. In some places, similar traditions of baking soul cakes still survive today. Both adults and children took part in souling, though it was said to be mostly children who participated.
The guising tradition traveled with the Irish immigrants to North America, and the first recorded reference to the activity dates from 1911 in Kingston, Ontario, Canada.
Two girls after trick-or-treating, 1958. Photo: Kim Scarborough/CC BY-SA 2.0
In the United States, the earliest references date back to the 1920s, according to the 10/31 Consortium. Records show that children dressed up and went door to door asking for candy. It is also documented that children might play pranks if they didn’t receive any treats.
It wasn’t until after 1950 that trick-or-treating became more widespread in the US, especially as sugar rationing ended and suburban neighborhoods expanded. As mentioned earlier, the baby boom contributed to Halloween’s growth and helped establish the trick-or-treat tradition.
How exactly pranking replaced singing or praying is unclear, but it was likely part of broader societal changes. Poverty became less widespread, reducing the need to beg for food or treats. Social structures evolved, creating a larger sense of community and more opportunities for play and mischief rather than foraging.
To Sweden
Halloween arrived in Sweden under American influence during the 1950s and 1960s. While it was not widely celebrated by Swedes at the time, there is evidence of large-scale Halloween parties. For example, a 1961 incident was reported in Stockholm where the police had to intervene at a Halloween celebration.
It wasn’t until the 1990s that Halloween truly gained popularity. Notably, Hard Rock Café in Stockholm, in collaboration with Buttericks, hosted week-long Halloween celebrations in 1990.
The following year, sales of Halloween items increased significantly, and by 1995, the holiday had become more common in Sweden – though not at the same level as in the US. For instance, trick-or-treating never became as widespread among Swedish children, but Halloween parties, costumes, and decorations became more frequent, albeit in moderate amounts.
Celebration today
Today, Halloween is a multi-billion-dollar industry, especially in the US, but also in other countries. Last year, up to 72% of Americans celebrated Halloween, spending an average of $104 per person, according to Ready Signal. In Sweden, celebrations are relatively large as well, though far below US levels. Last year, Halloween-related commerce in Sweden was expected to reach around €150 million, according to Tidningen Näringslivet.
What began as a pagan harvest tradition, where people welcomed or hid from spirits, has become a celebration focused on themed parties, costumes, candy, and horror film traditions. New customs include decorating homes – both inside and out – and hosting competitions such as pumpkin carving or contests for the best costume or makeup.
Photo: iStock/Sebastien Mercier
Ireland is often described as the homeland of Halloween, and even today the holiday is celebrated on a large scale. Samhain remains a living tradition in Ireland, where people honor the old Celtic customs through festivals and various celebrations.
Ireland is also home to Europe’s largest Halloween festival, Derry Halloween, which blends Samhain traditions with more modern elements. For fans of the infamous Dracula, the Bram Stoker Festival takes place in Dublin at the end of October – although the Count lived in Transylvania, the author was actually Irish.
In the neo-pagan Wicca movement, founded in the 1950s, Samhain is one of the most important holidays, dedicated to honoring the dead. It is inspired by and based on the Celtic festival, though with some differences. Like the Celts, Wiccans also regard Samhain as the Wiccan New Year.
Although Halloween today has a strongly commercial nature, like many other holidays, there seems to be a human need to experience fear or death from a safe distance. Perhaps it is a way to try to control what frightens us, or simply a way to keep it close at hand to remember that it is also a natural part of life.
Those of us who have missed and remember White Wedding, Rebel Yell and Mony Mony can rejoice that disco-punk-rocker William Broad, alias Billy Idol, is finally releasing a thoroughly crafted full-length album.
The title track that names the entire album also opens the record's nine tracks, forming a long-awaited album with songs that create a timeline through Billy Idol's 69-year-old life.
Billy has chosen to categorize the album's melodies into a part I and a part II. Dream Into It provides a pleasant start while the second track, titled 77, is a tribute to the year when punk broke through, which was also the starting point for Billy Idol with his early band Generation X. The best song in part I is the energetic and confident John Wayne.
The arrangements are tasteful with guitar solos created by longtime collaborator Steve Stevens. Part II opens with an interesting collaboration with female rock front woman and I Love Rock 'n Roll icon Joan Jett in the aptly titled Wildside.
It's a cool album both musically with occasionally recurring delicious synth lines, which are sometimes beautiful and sometimes impactful. Steve contributes with effect pedals so that the songs at times flow and soar away, reaching more dimensions and thereby going deeper, even giving goosebumps.
Cool guitar solos
The musicians who contributed are Billy Idol as lead vocalist and backing vocalist, Steve Stevens on guitar and backing vocals, Tommy English on synth, guitar and backing vocals, Chris Chaney on bass and Josh Freese on drums. Some melodies feature guest musicians including Glen Sobel with drums on the song Dream Into It, Joe Janiak on keyboard in Dream Into It, I'm Your Hero and Still Dancing. Nick Long contributes guitar on the songs 77 and Wildside.
The entire paper sleeve breathes punk rock with elements of fresh synth lines and cool guitar solos. Cover photo is by David Raccuglia. Art Director design by Shepard Fairey and Studio Number One. The cool CD sleeve also protects the CD with an extra disc sleeve just like an LP record has, and the same shocking pink color recurs throughout the sleeve.
Hard and soft
The best track after listening through this work of art is John Wayne. The composition has that delicious, captivating Billy Idol energy and features another artist collaboration with vocals by Alison Mosshart.
It would feel motivating and liberating if Sweden Rock or Time To Rock (major Swedish rock festivals) would treat their audiences to this rock icon meeting in 2026.
Billy masters this art of moving between sensualism, eroticism, and then transitioning to distorted guitars and caveman roars, yet always in incredibly stylish chord and harmony progressions. There's balance between hard and soft, sensual and bombastic.
In summary, we can note what a success factor it became to cross the punky Generation X chromosomes with disco, rock, blues, soul, funk royal Bill(y) chromosomes.
A final tip for those who want to get to know William Broad, alias Billy Idol, is to read the autobiography: Dancing With Myself.
One can only conclude, Billy Idol – in the service of music!
Mikael Rasmussen alias Artist Razz
Dream Into It is Billy Idol's ninth album and was released on April 25, 2025 by Dark Horse Records.
Rapper Sean "Diddy" Combs was sentenced in October to four years in prison and fines for prostitution-related crimes. Now the 55-year-old is appealing the conviction.
It was last year that it emerged that a number of women had accused Diddy of, among other things, serious sexual assault and human trafficking. In September last year, Combs was charged with racketeering, sex trafficking, and pimping, and he was arrested in New York City.
In May this year, the trial against Combs began, where the rapper was already acquitted in July of the most serious charges, including sex trafficking and racketeering.
In early October, he was convicted of what is called "transportation for the purpose of promoting prostitution" after transporting two women, one of whom was his then-girlfriend Cassandra Ventura, across state lines for prostitution purposes. Combs was sentenced to four years and two months in prison, supervised release for an additional five years, and $500,000 in fines, reports BBC.
Diddy's lawyers have announced that they will appeal the conviction, reports The New York Times. However, it remains unclear on what grounds.
The prosecutor sought 11 years in prison, while the defense sought 14 months – of which 13 months had already been served as Combs had been held in custody.
After the failure of Battlefield 2042, the game series is now delivering a decisive comeback. Battlefield 6 sells over seven million copies during the game's first three days and receives glowing reviews from Swedish gaming media, who believe the game finally delivers what fans have been waiting for.
At the same time, the game, like previous titles in the series, suffers from typical Americanization that at times contributes to a silly impression.
Electronic Arts can confirm that Battlefield 6 has become the biggest launch in the series' history. During the first three days, over seven million copies were sold, while 172 million matches were played online and 15 million hours were streamed on various platforms.
— We never take moments like these for granted, so I want to express our sincere gratitude to our global Battlefield studios and the passionate community that has helped us reach this point, says Vince Zampella, head of the Battlefield series.
The success is remarkable considering that its predecessor, Battlefield 2042, received devastating criticism for its technical problems at launch. To turn the tide, Electronic Arts invested in Battlefield Labs, a program where players could influence development through continuous feedback.
Byron Beede, general manager for Battlefield, emphasizes the strategy's importance:
— From the initial concept through the implementation of Battlefield Labs and into the record-breaking open beta, we have been obsessed with player feedback.
Swedish reviewers impressed
Swedish gaming magazine FZ gives the multiplayer portion high marks and highlights how different player classes complement each other. The review notes that the game succeeds even when you're not dominating: "Even when I don't go 28-0 in a match and dominate opponents, it's fun to play," and summarizes the experience as "a bullseye and a powerful comeback for the series," according to reviewer Joel.
GameReactor is equally enthusiastic and calls the game the series' rebirth. The reviewer highlights the large-scale battles for up to 64 players and the extensive environmental destruction. "It's fast, brutal and penetrates concrete in a way you won't soon forget," writes GameReactor and concludes: "Saddle up, lock and load - Battlefield is back."
Typical Battlefield scene where players get the opportunity to fight on land, water and in the air. Photo: EA
Campaign functions as introduction
The single-player campaign receives more mixed reviews. FZ describes it as "a fairly generic military story" that nevertheless functions well as an introduction to multiplayer mode. GameReactor is somewhat more positive and emphasizes the campaign's visual quality: "When we maneuver vehicles across large surfaces in environments that are among the biggest I've experienced in a game of this type during the later part – while all hell breaks loose, then Battlefield Studios also shows what this is all about."
Technically stable but silly experience
On the technical front, reviewers are unanimous. FZ reports that the game runs completely stable: "Not once have I noticed anything like that (lag, editor's note) on console."
GameReactor confirms the quality and states briefly: "On the technical side, there is very little to complain about."
Among the more typical elements in modern game titles, Battlefield 6 also features typical Americanization, and the game has symptomatic multicultural elements of minorities with macho culture and NATO character, which at times makes the experience silly and flat.
Battlefield is a series of first-person shooter games developed by Swedish game studio DICE and published by Electronic Arts. The first game, Battlefield 1942, was launched in 2002 and became known for its large-scale multiplayer battles with up to 64 players and the ability to use vehicles such as tanks, helicopters, and fighter jets.
The series has since released numerous titles set in different time periods, from World War I and II to modern and futuristic warfare. Among the most successful games are Battlefield 3 (2011), Battlefield 4 (2013), and Battlefield 1 (2016).
Battlefield 2042, released in 2021, became a commercial and critical failure due to technical problems and lack of requested features. Battlefield 6 is the series' sixth numbered main game and marks a return to modern warfare.